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Star Trek Online

The Klingon Empire Wants You!

By Fero | Wed 07 Feb 2024 08:00:00 AM PST

The Klingon Civil War is over, and true-hearted warriors are needed to ensure a glorious future. All Klingons worthy of the name must join the fight!

The Empire has redoubled its recruiting efforts, and from the shadows the most promising are redirected to a new path. New Klingon Captains will be known as Klingon Recruits, and they bring with them the backing of their shadowy patron. In 2021, the Klingon Starting Experience was completely reimagined, meaning that these Recruits will also have a completely reworked, modern starting story.

There will never be a better time to make a Klingon in Star Trek Online than during the Klingon Recruitment event, which runs from February 15th at 8am PT to March 7th at 12pm PT on PC, and from February 20th at 8am PT to March 12th at 12pm PT on Xbox and PlayStation. Characters made during this time will be Klingon Recruits, and they will earn a host of new benefits and rewards to aid them in their leveling experience.

Klingon Recruits are designed to emphasize the unique experience of being a warrior of the Empire. They have a number of advantages designed to close the gap that exists between new characters and characters that have been in Star Trek Online for years, all built around the glories of combat. But these Recruits have a secondary responsibility. Their mysterious patron is dead-set on removing Enemies of the Empire. After contacting Klingon Recruits during the tutorial, they are likely to move against these Enemies, attaching additional dangers and rewards to missions along the Klingon Storyline. Recruits who succeed against these Enemies will find themselves with a new T6 Bird-of-Prey that scales with their level. Each recruit’s own Transponder will give them details of their objectives.

Klingon Recruits will have a list of goals that they can achieve at any time, and completing these goals will see them rewarded with equipment, Marks, and other rewards. Many are not only beneficial to the Klingon Recruit, but to all characters on the same account. Completing story arcs will reward you with a unique Ground Universal Kit, completing Ambush Kills in space and Melee Kills on the ground will unlock a Starship Trait and Ground Personal Trait, and all three of these rewards can be shared for all characters on your account.  

Klingon Recruits can only be created during the Klingon Recruit event. These recruits can be recognized by the Klingon Symbol next to their names. All Klingon Recruits will have an inherent bonus trait during the Klingon Recruit Event of periodically granting a cache of Dilithium Ore upon defeating enemies, a bonus which extends to your entire group—the Recruit’s mysterious patron appreciates the allies of their ally. This trait will only be available during this event and will be gone once the Klingon Recruitment event ends, so gather your Dilithium Ore while you can!

Additional rewards are gained by leveling up, playing through story content up through the Klingon Civil War story arc, and finding special Klingon Recruit objectives on certain mission maps. Many of the same things that players do while levelling their characters will earn Klingon Recruits improved rewards! Some highlights include:

  • T6 Scaling Bird-Of-Prey (Recruit and Account – See Below for More Details)
  • Starship Trait that provides windows of opportunity to Cloak safely during combat and improves rewards for doing so (Recruit and Account)
  • Special Bat’leth that scales as you perform Melee Kills (Recruit and Account)
  • Ground Personal Trait that provides scaling bonuses for Melee Kills (Recruit and Account)
  • Endeavor Perk Experience bonus (Recruit and Account)
  • Ground Universal Kit – Piezoelectric Execution Sceptre (Recruit and Account)
  • Very Rare Duty Officer with Crit Energy Weapons Officer Trait (Recruit only)
  • Unique Duty Officer and Admiralty Card (Recruit and account)
  • And lots more, including: Gear, Upgrades, Marks, Elite Marks, and Dilithium to help kick-start the recruit, as well as account-wide Marks, Elite Marks, Dilithium and Upgrades to share the glory!

M’Chla Refit Bird of Prey

With the recent return of some House Mo’Kai Warriors to the fold – previously lost to time and Aakar’s influence – Klingon engineers have gained a boon. Some of these warriors are engineers, who carry with them secrets of the ancient Klingon technology that guided the empire before the houses were united. They have combined this with the modern technology and ship design to make some startling breakthroughs, the first of which is the M’Chla Refit Bird of Prey. This ship, designed for new Klingon Recruits, is a breakthrough in technology that allows mass production on a scale the Klingon Empire had never before reached.


  • Tier: 6
  • Faction: Klingon and Klingon-Aligned
  • Hull Modifier: .95
  • Shield Modifier: .8
  • Fore Weapons: 4
  • Aft Weapons: 2
  • Device Slots: 2
  • Bridge Officer Stations: Commander Universal, Lieutenant Commander Universal, Lieutenant Commander Universal, Lieutenant Universal
  • Consoles: 4 Tactical, 3 Engineering, 2 Science
  • Base Turn Rate: 20
  • Impulse Modifier: 0.21
  • Inertia: 85
  • +15 Weapons Power, +5 Engine Power
  • Console - Universal - Enhanced Induction Coils
  • Enhanced Battle Cloak
  • Can Equip Dual Cannons
  • Raider Flanking
  • Starship Mastery Package (Raider) 
    • Withering Barrage (Starship Trait)
    • Enhanced Weapon Banks (+Critical Severity)
    • Enhanced Weapon Systems (+All Damage)
    • Tactical Maneuvers (+Defense)
    • Precise Weapon Systems (+Accuracy)

Admiralty Stats

  • Eng: 33
  • Sci: 21
  • Tac: 54
  • Special: +35 TAC when Alone

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