Addressed an issue that could cause Neelix/Tuvok to get stuck in the initial walk-through of Entaba base and thereby block progression during the mission, “Reunion”.
Added safeguards during the mission, "The Search”, to prevent Karemma from getting stuck/despawning when going to the main room with the player.
This should address an issue that could prevent mission progression if one of the Karemma disappeared and wasn't available to open the door to the next room.
Added safeguards to help prevent hur'q from getting stuck in wall near Quark, which made them unable to be targeted and thus unkillable, thereby blocking progression.
Resolved an issue during the mission, “Cold Call”, which could cause the scout ship at the start of the mission to attack the player instead of just passing through.
Resolved an issue that was causing the tooltip for the "Pahvan Crystal Prism" starship console to display jargon information instead of actual damage values.
Resolved an issue preventing the Shield Drain Immunity functioning correctly from the "Interlaced Emitters" Starship Trait.
Resolved an issue with the incorrect Starship Mastery being displayed in various locations for the Terran Lexington Dreadnought Cruiser.
Resolved an issue that was causing the "Best Diplomat" Starship Trait to only enhance the user's damage under Beam Overload, and not during Fire at Will.
Resolved various power drain issues experienced with the Disruptor and Plasma versions of the Quad Cannon weapons, including issues where the Engine Power drain did not match up with the Weapon Power drain durations, or where firing one of these weapons might cause the player to temporarily gain Engine power, instead of losing it.
Resolved an issue that was causing the Board Shorts and Retro swimwear to not appear properly for Klingon Discovery Captains.
Resolved an issue that was causing the upper outfit, “Bortasqu' Warrior, Mirror 1”, to not appear properly for Reman Captains.
Resolved an issue that was causing lower outfit, “Shorts – Terran 1” to not appear properly for all Captains.
The Tuffli Freighter Captain and NPC ship has been completely rebuilt with a new model and material based on the Groumall Freighter from Star Trek: Deep Space Nine.
Most NPC ships using the old Tuffli design have also been updated with the new model.
As part of this update, we have separated the ship out into different pieces and added new module variants to allow you to customize the size of your freighter.
To see the updated design, ready your Tuffli and take it to the ship customization interface, then apply the Groumall preset.
Additionally, we have updated how the fleet logo works on the Tuffli, Galor, and Keldon to allow you to swap out the Cardassian logo with your faction logo, your fleet logo, or nothing.
You may need to take your Keldon or Galor to the ship customization interface and apply the preset to see this change.