This site uses cookies to improve your browsing experience. By continuing to browse this site you are agreeing to use our cookies. Get more information Dismiss
You're using an unsupported web browser. Some features may not work correctly. Please check out our list of supported browsers for the best experience. Dismiss


Patch Notes: Version: NW.110.20190411b.33

By Julia (nitocris83) | Wed 15 May 2019 05:39:36 PM PDT


Known Issue

  • Castle Ravenloft: Arcolith stops attacking after a period of time.



Level Scaling

  • Demogorgon: We have made several changes to streamline the instance while addressing several issues.
    • Demogorgon and demon enemies will no longer attack the players through the barrier.
    • Players will no longer become stuck behind the magical wall.
    • The exit will allow players to exit whether they fail or complete the encounter.
  • Lair of the Mad Mage: Trobriand no longer stops fighting after he uses his ultimate ability.
  • Lair of the Mad Mage: The Bore Worm stalactites will now correctly hit players where they land.
  • Castle Ravenloft: The client no longer consistently crashes during the Strahd encounter.



Release Notes 

Content and Environment


  • Runemaster Sinyé now offers players replacement Enhanced Runic Resonators (obtained when completing "Sphere of Influence" quest) if they have lost theirs 
  • The Rune Tutorial flow has been cleaned up to reduce confusion and allow for completion.

Waning Darkeness

  • The rewards originally given when Keresta is defeated in the Waning Darkness instance have been moved to the quest, Waning Darkness.


Combat and Powers

Classes and Balance

  • Several classes: Certain healing spells no longer incorrectly resurrect dead party members.
  • Fighter (Dreadnought): Seethe no longer drains stamina at double the expected rate.


  • The Guild Stronghold boon, Revive Sickness, now reduces the effect of each stack of Revive Sickness, and no longer affects the duration of the debuff.
    • At maximum rank, the boon now causes players to deal 10/15/20/25/30% less damage based on Revive Sickness stacks, instead of 10/20/30/40/50% less damage.
    • At maximum rank, the boon now causes players to lose 10/17.5/25/32.5/40% Maximum HP, instead of 10/20/30/40/50% Maximum HP.

nw-news, nw-launcher, nw-patch-notes,

Most Recent More

It’s a fine time to refine!
Read more
Descend further into the July 2 Patch Notes!
Read more
Lord Neverember has declared it a Refinement holiday!
Read more

hover media query supported